(x-post from @BrubriRedstone's thread)
We are looking for people that are really good in building to be part of the Redstoner BuildTeam. We are planning to do something very special for Redstoner's 5th anniversary and we have very limited time for it, so we need your building skills to do it.
At the moment, we're only accepting builders applications. However, if you are a redstoner, don't worry! There will soon™ be BuildTeam applications for redstoners too!
These are the requirements:
- You are builder rank or higher.
- You have good building skills.
- You have some time to spend into this project, that has to be finished in under 5 days
- (Nice to have): being available on Slack.
If you are thinking you have these requirements, and want to apply, then reply to this thread. You have to include these in your reply:
- Full Minecraft username.
- How much time you can spend into this project, and into other stuff in general.
- Some screenshots that show your creations (as I personally don't have much time in my hands to join the server). You have to include at least five screenshots.
If you are going to be accepted into the team, you'll be contacted by @BrubriRedstone or a staff member, and you will be shown what the secret project™ is.
Thanks for your applications, this thread is closed, a more official one will open shortly.
On Wednesday or Thursday we rolled out BigPlots. A plot world that's made up of 311x plots, which is over 3 times the width and 9 times the area of normal plots! These plots are limited to Builders and above.
There are two temporary rules that will be in effect until
March 29 @ 17:54:47 UTC
- When you claim a plot you have to use the plot for something within the first 48h. If you fail to do anything, your plot will most likely be reset.
- Trusted may only have 1 BigPlot. This will most likely be changed back to 2 after this date.
Due to these rules being made today, but BigPlots being made public yesterday, the 48h time window started at midnight UTC for any plots claimed before now.
Also remember, if you have a valid reason to get another plot, normal or big, regardless of your rank, you can ask for another one. However make sure it is a valid reason.
This is only the beginning.
Side Note: The Ignore Module and it's companion The Chat Module will most likely be running on production by Sunday/Monday. For info on what these modules do, check out the module wiki.
Can February March? No, but April May
We operate a Tor relay now. Not much to say about it ¯\_(ツ)_/¯
We get a trivial amount of questions regarding Redstoner branded merch: keychains, shirts, etc. While we don't have anything set up as of now, let us know what you think about it and if you have any suggestions.
Talks of a (Trusted) UHC have been stirring "recently". If you've missed the thread, read it here. If you want to participate and you haven't signed up yet, even if you're not Trusted+, then you can do so here.
Villagers are now fixed in the survival worlds; they can spawn in newly generated villages, and should also be able to breed.
We've improved the Modules Wiki to be up to date and contain a few new things that are soon to be released.
Here are some notable changes:
- Logs: A module that allows staff to search logs ingame. Doesn't affect most players.
- Ignore: Allows players to actually ignore players almost everywhere, instead of just normal chat messages. While not out yet, it will be out within the next week, and the majority of the code was written a month ago.
- List: Fixed formating for Console line.
This month, I'll definitely be more active on adding some feature requests. However, if you wish to help, but don't know how to use or setup the ModuleLoader, ChatAPI, and ChestAPI, then I can help you along with the wiki.
A couple of website updates have been pushed out featuring a couple new features and miscellaneous bug fixes. Here are some notable changes:
- The website now runs Ruby 2.3.0.
- All gems the website uses are completely up to date now.
- Subforums now have atom feeds. Simply append a
.atomto the URL of the subforum and you will be presented with a feed you can subscribe to.
- IP addresses on users' profile pages now show the reverse address.
HAPPY NEW YEAR!
After a year of building and creating, we have reset the survival and trusted survival worlds. Now, before you start freaking out, we saved the old worlds here in case you get nostalgic or whatever.
Trusted rank is a pretty exciting thing - it means that the staff absolutely trusts someone with powerful commands and access. Because of this, we'd like to once again recognize everyone who has earned that rank this year.
All trusted promotions in 2017:
- @minenash became a developer
- @HackerAttacker retired to join the USAF, and @Futsy took his place
- @Redempt retired from moderator
- @jomo retired from administrator
somehowbecame an administrator and web developer
Disclaimer: This might be edited later, so check in on it later if you want :P
New year, new small text
Halloween = Christmas; 31 OCT = 25 DEC
@Dico200 has returned to his previous roles of admin and developer. Welcome back!
@LogalDeveloper is now (officially) a web dev :D
@Sckrob has sadly retired due to personal reasons. She may return to the team in the future.
Spawn Fix and Update
It was brought to our attention recently that crops in spawn could be trampled- this has now been fixed.
We have also changed our main spawn to its Christmas version! Here are some screenshots, courtesy of Logal:
I thought you were posting this PJ.
Amuck, amuck, amuck!
@LogalDeveloper's SSH keys were accidentally uploaded to the production server, so I guess he's admin now.
@Minhplays was too busy protecting the US, so he has been demoted to allow him to protect full time.
@Yummy_ has been allowed back onto the staff team on the condition that he disposes of his Shrek shrine.
- No one. D:
The website was updated again! All the information about the update can be found in this blog post.
End portals have been entirely disabled in the creative world, but nether portals have been kept enabled. However, nether portals will no longer be glitchy as heck when you enter one. Now you can make nether portal doors without the fear of getting stuck in a portal! However, if you come across an end portal that was created before this fix, please let a staff member know so we can remove it.
Spawn has been spoopified for the spoopy holiday that we all know and love, Spoopoween.
Check it out today with
/spawn! However, be quick, because the spoop will disappear sometime in November!
Big thanks to @PyjamaL1ama, @Pepich1851, @cobra063, and @Doomblah for spoopifying the spawn.
Our christmas spawn from 2014 is now available for download! It contains many memes and a lot of nostalgia for our older players. Grab a copy here!
Everyone is dead!
- @Sckrob is now full mod! :D
- @Yummy_ retired from his developer position.
- nobody D:
Creative spawn update!
Creative spawn got a complete rebuild! Check it out at
/cr or the blog post!
The website got a huge update! Amongst many additions, we have Who's Playing?, Dark theme (experimental) and a search feature! For more detailed information be sure to go check out the original post and thank @Yummy_ for most of the new features. He did a great job!
There now is a Redstoner Build Team, responsible for content creation for our social media. Currently @Ralp is the head of the Build Team, if you want to join or have any questions feel free to ask either him or me (@Pepich1851).
For several years, our creative world spawn has been comparable to a shitty orange tent. Even the likes of amateur campers and Glastonbury-goers would look upon it and laugh. However, that is no longer the case!
We have finally replaced the spawn with a much nicer-looking one, and we hope you like it as much as we do.
Here are some Fancy Shader Pictures™, courtesy of @Nemes:
@LogalDeveloper (Logal would like me to mention that all he did was move it over, but I think that he's worthy of some credit for that.)
And a special thank you to @Lingooo for building the amazing statues of the staff team!
Here is your Obligatory Small Text™, with a link to Continuum Shaders, the ones used in the above screenshots. Be warned though, they are quite taxing on hardware!
It's about time
Hey everyone! For the last two months, I have been working on the server's website (the one you're on right now ;P), adding new features and trying to make it a better place for users. The last few weeks, I've been spending hours on search algorithms, optimizing code, etc. almost to the point of insanity. But it was all worth it, because the day is finally here!
I will list here the features I have added and how they work.
UTC time option: for a few of these features, I added a new options page called "Website Settings" which is located in your edit profile page. This feature was put there. When enabled, every timestamp will be shown as an exact date (ex. 2017-04-29 15:48:24 UTC).
Header scroll: This option too is in Website Settings. When enabled, your header will move with you when you scroll on a page. This feature is still experimental, so do not report any bugs as we already know of them.
Dark theme: WARNING! This feature is still in development, and is not exactly the most pleasing thing at which to look. You may still enable it, however, in Website Settings.
Badges: I added a badge system to match the in-game system. Previously, only donor badges existed, but now there will be retired, lead, developer, and possibly more.
Who's Playing?: This feature will appear in the header, and is a page in which you can see each player on the server. This updates every time a player logs in or out, so it is a very accurate tool.
Necropost warning: To prevent necroposting in forums, I have added a feature that will ask the user to confirm that they want to make their reply even if the thread or last reply was created a certain amount of time ago.
Reverse replies: When in a thread, you can press the "Reverse Replies" button to, obviously, reverse the order of replies.
User search: In the users page, you may use the search bar to search IGN's and nicknames. The search allows you to only use a part of the name.
Thread search: honestly, this has so many functions, you can just try it out yourself. If you need assistance, just contact me or someone else who knows what they're doing.
I must give a big shoutout to @jomo, who worked with me to make my code as great as it could be when I was still learning the language, especially in thread searching. Thanks also to @LogalDeveloper, who spent hours testing and attempting to break my site. I couldn't have done it without them.
Please, please report any bugs or errors you find to the Website problems & bugs subforum, and any potentially exploitable or dangerous bugs to the Exploitable bugs subforum. I want to make sure your playing experience is as comfortable as possible.
This is not the only update that will be happening. There is still plenty of stuff to add (though I will be taking a break for a while). I will see you all on Redstoner!
Ruby on Rails is Satan incarnate
Happy holiday! At least for some of you.
/list and it's alias
/ls got an update! It looks nicer, lists ranks better and shows staff that is
spying on you watching how the server is doing on console!
You can also use
/list <rank> to list people of a certain rank, including console!
/staff was added as an alias for
/list staff, take a guess what that does.
Some eastereggs were also added, but that is up to you to find :)