- @Minhplays has been promoted to MIT, wish him luck!
- @YummyRedstone is now a developer and will be bringing you the long awaited website features!
- @SmashDoesMC retired, bai o/
- @Stone_T_Forest is now trusted rank!
Fairly soon you will not be able to use /tpa, /tsv or /sv anymore if you are in a survival world! So no cheaty teleporting anymore :D
- stability improvements
- API improvements
- all the improvements
- improvement improvements
We have acknowledged frequent crashes recently, we are currently trying to solve the issues, so far it seems to be a memory leak in Spigot but we're not sure.
Obligatory Smell Text™ brought to you by Redstoner
Just a day late this time :D
- @HackerAttacker retired to join the USAF.
- @Futsy took Hacker's position as lead.
- @Logal rejoined the staff team and acquired mod.
We have edited the rules a little to include this new one:
The creation, possession, distribution and/or usage of any items with the following attributes is strictly forbidden:
- very high movement speed (high movement speed makes chunks load and unload rapidly, risking corruption and server lag).
- potion effects or enchantments above level 10 (X) or below level -10 (this includes kill potions).
- the invisibility potion effect.
On March 29th, we celebrated the server's 4th birthday! Not much to say about this, but here's a cake:
The spawn has (finally) been changed back from the Winter version. Thanks @Futsy!
And finally... APRIL FOOLS:
You may have noticed that the chat was a little messed up yesterday. To those of you who asked, we said we had updated Essentials, which had broken something and were working to fix things. Actually, it was a bit of fun, and probably our most elaborate joke ever. A huge thank you to @Pepich1851 for making the plugin, especially at such short notice!
Here is a screenshot for anyone who missed it:
Obligatory Small Text™ brought to you by Redstoner
Only 2 Days Late ;)
- psrcek demoted to trusted
- minenash acquired dev
- This month we updated to 1.11 and except for some hiccups, it was successful.
- Retired rank is now (temporarily) blue (#55f) on the forums.
- Naming Module (/name, /lore, /anvil)
- Illumination (/nv)
- ClearOnJoin (/clearonjoin)
- Challenge (/challenge)
- Note: Module is not 100% complete.
- To suggest challenges for now, go here.
- Check works again.
- Clear will no longer clear the whole inventory but spare armor and offhand.
- Use eclear to get around the change.
- Chatgroups now announce people leaving/joining others.
- Chatgroups now has color support for everyone.
- Chatgroups no longer errors out when console is not in a group.
- Fixed cleanstone generators.
- Fixed mentio.
- Fixed webtoken
Just a reminder, if you had a loginsecurity™ password on your account before Feb. 7 and have not registered it again, then do so as soon as possible.
With the update to 1.11.2, we also remade the entirety of our plugins, including loginsecurity. Psrcek remade that module and apparently changed the data format or similar, leading to existing passwords to no longer be recognized. I hereby entirely delete the passwords database for loginsecurity. This means that if you had your account secured with a password, it is now no longer password secured. You will have to register with your password again.
Also, there were issues involving migrating several different databases, leading to data loss in logblock, damnspam and webtoken now not being able to generate any new tokens.
I apologize for the inconvenience and hope that I'll be able to fix the issues asap.
If you want to register until webtoken is fixed, send me a dm with your email ingame /mail send pepich1851 email@example.com and I'll manually generate your token.
Your lovely german pep :3
It's finally here!!!
After a long process of development, 1.11.2 is FINALLY HERE!
We reworked the plugins ENTIRELY and converted them all from Python to Java and implemented a HUGE permission overhaul. We updated plugins to become more accessible and user-friendly and have effectively boosted the user experience by 1000%. Many staff members worked VERY HARD to make the server compatible with 1.11.2, so please thank them for all of their hard work!!!
With this update, the SV and TSV worlds will be reset, but DON'T WORRY! The old worlds will be available for download at [bleh]. Now you can enjoy updated terrain and structure generation, and ALL of the new survival-based changes and additions that have arised within the last few Minecraft updates. You will be able to get dragon heads and totems of undying, explore the new and expanded End, and have fun once again in our new and improved survival worlds!
Also, Staff has decided to change the behavior of alternate accounts. An alt will have the same rank as a player's main, but will not be able to have plots of its own. This is to prevent players from being able to get more plots just by buying another Minecraft account. You can get more plots by asking staff - but only do this if your other plots are really really full.
Everything from potion-tipped arrows and elytras to (Pyjama) llamas and Evokers will make your time on this server much more enjoyable. With observers and shulker boxes you can make new, updated, and better redstone builds! We hope to continue to help you have the best possible experience on Redstoner.
Here is a list of some changes to plugins included in the update:
-Chat alias now supports regex!
-/cgt is automatically disabled when you leave a chatgroup!
-Alias now works with chatgroups, adminchat, and PMs!
-The shift bypass on damnspam has been fixed!
-lagchunks is now entiry async!
-Loginsecurity is much faster!
-Tab will fix itself when a player is promoted/demoted!
-Mentios higher up on a player's list will be prioritized over lower ones!
If your mentio list looks like this:
NumberOne will always be highlighted, NumberTwo will only be highlighted when NumberOne isn’t present. Also, that’s us. We’re number one.
A quick note: blockplacemods, friends, imbusy, calc, serversigns, reports, and signalstrength have not been implemented into the update yet, but will be soon!
Edit by Viper:
Guys, I think something was a bit overlooked in this news post. @Pepich1851 worked tirelessly to get this update rolled out. He did 99% of the work completely on his own, taking his own free time to do so. This was no easy task, as all of our previous Python modules had to finish being converted to Java, as well as updated to work on 1.11. This update would have never came anywhere near as soon as it did were it not for Pepe, so I think we all need to give him a few words of thanks for his dedication to Redstoner and commitment to you guys.
< Stef >
- SmashDoesMC was promoted to MIT! Wish him luck on his path to full mod!
< / Stef >
< Tusted >
The players who received a trusted promotion in January (ish) are:
< / Tusted >
< 1.11 >
Not that much happened this month on the server directly, but staff has been working hard on the 1.11 update. It should be rolling out in the next few days! From observers to elytras to countless other features, you'll be able to enjoy Redstoner to its fullest potential once again!
< / 1.11 >
Happy new year!
- @RedSheepMC was demoted from his mod and dev positions, sad to see you go bud :/
- @Tatl_Tael has been demoted from his mit position due to not knowing his stuff
- @YummyRedstone was promoted from mit to mod (\o/)
- aand last but not least @Kappeh stepped down from his mod position
As I promised, here's the list of everyone that got promoted to trusted in 2016!
- @Flearoy (aka hard)
Our plans on updating to 1.11 kinda got crushed by the holidays, the maximum time we'll (try to) get it done in is 1 month, we have tons of things done, but a lot of them are untested.
Winter is coming!
- @bobmandude9889 stepped down from his dev position
- @AnotherSheep was promoted to dev, and he's done a tiny bit of work already, lets hope he doesn't leave as fast as bob :P
- @YummyRedstone was pormoted to mit, let's hope he gets
demotedfull mod soon :O
Winter is here, so redstoner's spawn is winter themed again! Snow for everyone! (\o/)
We're planning on switching to minecraft 1.11 on the first of January. Some of you may be sad because of that, but cheer up, the time of holidays is here!
Almost useless recaps brought to you by psrcek
Raid all the things!
- @bobmandude9889 was promoted to dev, and he's done some work already :P
- @Evanis_ was demoted for inactivity
- @Pepich1851 was promoted to admin, and is also a staff lead now (\o/)
- @RedSheepMC is now a full mod (\o/)
- @Tatl_Tael is now a moderator in training, wish him luck on getting full mod!
- and last but not least @Redempt has retired from the dev position, but is still going to stay a mod
As you may or may not have noticed, we got "raided" by FitMC a couple of times, if you want to know more, check out this news post.
Redstoner's custom java plugins
We've done some work on our custom plugins, also called modules, you can find them on our github here, if you want to use them, you also need the loader, which you can find here. If you'd like to help out, the developer staff position is still open!
There's a (somewhat) popular YouTube streamer who (ab)uses his large number of stream viewers to raid servers, hoping to crash the servers due to the sudden bulk of players joining.
User @Ghost_Rock_ (now banned) suggested to crash redstoner.com:
The streamer accepted it and on 01:45 (CEST) went to our server, shortly after followed by hundreds of his viewers.
Here's a graph that shows the amount of players joining and leaving (mostly kicks) per 10 seconds:
The streamer claimed there were more than 1000 players online which was not quite true. During that time span we had 454 new users and 1528 logins by 472 distinct users, meaning a maximum of 472 (+ previously logged in users) were online at any given time.
When all the players joined, we didn't immediately know what's happening. We had previously seen this many players joining from someone botting us with large amounts of alt accounts, but all from the same IP address. We saw some 600 concurrent connections, all coming from different IP addresses but no unusual amount of traffic coming from any IP, indicating they were probably 'real' players rather than bots trying to DDoS the server.
Chat was completely filled with dozens of welcome messages per second, combined with all sorts of repeated cursing. We noticed they were saying things like "FitMC invasion" shortly after and figured where they're coming from. After few minutes Doomblah kicked all players, which didn't help all that much as they all just rejoined shortly after (this is the second, smaller spike in the graph)
Redempt came in to help and after a couple minutes disabled chat in the Spawn world (they were all just jumping around and spamming there) just before Doomblah turned on the whitelist (01:56:17, when player joins drop to zero). Eventually the streamer got disconnected, thinking the server crashed but it didn't. You can actually see the server online in the streamer's server list after he disconnected. He then moved on to another server.
- The whole thing barely lasted 15 minutes
- The server did not crash
- Obviously network, CPU, and RAM usage were higher than usual but it was nowhere near the limits on our quite powerful machine.
This pretty much matches the definition of a DDoS attack:
It is analogous to a group of people crowding the entry door or gate to a
shop or businessMC server, and not letting legitimate parties enter into the shop or businessMC server, disrupting normal operations
This kind of 'attack' is similar to 4chan's Habbo raids, except they weren't able to close the pool ;)
Below is the recorded live stream of the event in case you want to see what happened. I don't recommend watching the whole video as it's just the same thing all the time and the streamer repeating "fock yea its gunne cresh".
I'd like to thank @Doomblah and @Redempt for handling the situation very well.
PS: "It would make my weeg" is now a