TNT allowance in a cube with unbreakable faces
Archives → Feature requests → TNT allowance in a cube with unbreakable faces
CLOSED
I want a feature/plugin that will allow TNT to explode if the PrimedTNT entity is in a cube, with full and complete sides that are composed of blocks that cannot be destroyed with normal explosions.
This will be extremely beneficial for people who want to test weaponry (including slimeblock weapons and TNT cannons). In addition, this would be safe for any neighboring plots, or any neighboring builds, because of the unbreakable faces.
The sides can be decorated in the interior and exterior of the cube, while keeping the unbreakable blocks. As for access, one could create a passageway leading into the cube, and in creative mode, break the sides, and when inside, replace the broken blocks. The passageway is for preventing light updates from overloading the server (I’ve had that experience when I had a large underground room in my plot).
oo wait… shit…
Server overload can still come by just having TNT exploding in it. I mean, you could have a very large cube having the unbreakable faces, and have a shitton of dispensers dispense TNT… and den… you guessed it
server crash
I’m not sure if that’s true, however. Maybe overload only comes from having TNT destroying blocks.
linny goes to test in singleplayer world
IT LAGS
Maybe, in the Spigot configuration file, the maximum TNT per tick could be set to something extremely low; for example, setting it to 50.
@TheWildDefender what
about
you
put
that
into
one
message?
Additionally it would be nice if you left the actual coding side to the devs as your suggestions always are… Well impractical:
Check every tick if a creeper explodes, and if so turn off mob griefing for that tick and then back on
Yeah… Same goes here again. The server would still have to check every tick if the box is intact. Additionally a one thick unbreakable border just won’t do it. Ever tried putting a few thousand TNT minecarts into a 3x3x3 obsidian cube and blowing them up? RIP surrounding area. and RIP server as well. And the border can only be bedrock or barriers as obsidian is breakable using TNT minecarts. Actually bedrock is too but only with minecarts summoned by commands.
I see the effort and the lag that will be caused by such a plugin are not worth the output by any means. The output would be people griefing paths using TNT again, if they are smart they might even go and manage to grief others plots and so on and so on… Not really what I’d want so a now from me.
Greetings
~Pepich~