Extended Hotbar

ArchivesFeature requests → Extended Hotbar

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The extended hotbar mod (made by G4me4u) is a way to “move” inventory slots into your hotbar. Whereas the default length of the hotbar is 9 items long with 3 almost wasted lines within the inventory, this mod can set your hotbar to be 18 or even 36 inventory slots long. The length of the hotbar can be changed ingame and client side by the command /hotbar 9 /hotbar 18 /hotbar 36

18 36

The current approach on redstoner to “increasing” the hotbar size is the much hated cycle plugin. Let’s all take a moment to shiver and cringe at all the guests we have had to direct on how to disable this plugin and my constant, fruitless attempts to have it off by default. This reaction is shared by most of the people on the server and the extended hotbar mod is a better solution in almost everyone’s opinion.

But Arrrrrrrrrrrrrrrrma you dumbass, it’s a client side mod why do you need the server to install it too?

Well, my friend, I’m afraid this mod doesn’t really work on servers without it being installed because you get kicked when selecting an item in one of the extra slots:

8’{

Dico mentioned that it may have to be a plugin rather than a mod; in response to this G4me4u says, and I quote:

It may be possible, if not it needs to be updated only once per minecraft update.

+1

I’ll be happy to be rid of cycle for this :)

Well I wrote the mod :P +1

So your so bad at inventory managment you started making mods to expand ur inventory. Alright i see this could be useful

+1

this doesn’t expand the inventory, it just makes the HOTBAR bigger. extra slots are just the other rows in the inventory - the point of this mod isn’t to make the inventory bigger but to make it more accessible
I vote for the implementation of this feature.
Let us be honest with our selves. The feature request section is where we post our ideas of things we want that we will never get. We need a more prominent way of getting accepted ideads actually put on the server.

I don’t quite get what you mean hacker. I want this and have had positive assurance that it’s likely to happen and the only other thing I’ve requested (the signal strength plugin) was also implemented. If you actually have a decent idea unlike the majority of stuff that goes into this subforum then it can happen. I think this place is perfectly prominant for actually useful and good ideas.

Unless of course I misinterpreted your post :p

+1 ==As long as== there is a non-buggy method to use it from the keyboard (use the buttons in the top right maybe?)
Is there a download to the mod? :}
I think everyone forgets to ask 1 question, do you need the mod installed to join the server, if so its an immidiate no
In his (G4me4u) own words: “You wont need a mod installed to join the server, but only if you want to use the hotbar mod. The server hasn’t changed, and this would only be to allow the client to use the hotbar mod.”
Then i see no reason against it, as long as at least 2 devs review the source code and deem it safe
I’m frankly against any feature that requires a client-side mod to work. It’s more complicated to manage even with a java plugin, and thus prefer being able to make it in python utils.
its optional tho, so whats the problem?
Actually, thinking about it again, would the player with the client side mod have an extended hotbar AND expanded inventory? @G4me4u

+1

Also, if this gets implemented, or even if it doesn’t, can we please remove cycle, or at least have it off by default?

I guess you could just simulate a longer hotbar instead of actually making it a hotbar

@Doomblah

its optional tho, so whats the problem?

Did you read this too?

It’s more complicated to manage


If you want an extended hotbar, stop being lazy and spend some time getting used to cycle. It’s a great plugin we’ve had for a while even if not many people use it, because it takes some getting used to. We intentionally left it on by default because we simply want everyone to know about the option, so it’s not completely ignored.

what dico said, learn to use cycle. Or just learn to manage your inventory

getting used to cycle means i constantly need to know exactly where every item i want is in my inventory. I also constantly clear my inventory out of habit for the purpose of inventory management so I’m well organised and the way that i am means cycle doesn’t work :p

extended hotbar is superior in every way i can think of…

Although I wouldn’t use either one. I agree with him. ^

Its extrememly easy to keep your inventory clean and useable without having to clear it entirely and re giving yourself what you need

Look how i keep my inventory, every block/ item i ever need in an order i always know, use 1-9 (or shiftclicking) to get it into and out of ur hotbar quickly. Super simple, in fact with it always in this order its probably perfect for cycle Link

and this is how i like to keep mine: (obviously different when i have the mod on btw, just want to make that clear otherwise getting this mod would be pointless lol) link

If you’re happy with the cycle plugin then fine, but do a poll - I assure you the majority of people hate it

And if you’re not talking about the plugin, and just doing it manually, the whole point of this mod is to make that easier. If you don’t need it to be easier then fine, but it’s nice to have everything nice and accessible.

Well arma, I suggest you try to change your habits if you want a longer hotbar. What doom showed looks like a good habit too me which I might try to adapt. There’s not much support for the idea of having a server mod/java plugin that even requires a client modification to work, for reasons stated earlier. People hate it because they seem to be too lazy to adapt. I can’t disagree, cycle isn’t the easiest in terms of use, but it’s a simple, working alternative that doesn’t require any server/client modifications or a whole new plugin.

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