What should we work on next?
Redstoner → Community vote → What should we work on next?
CLOSED
After we’re done updating to 1.11, we’ll (hopefully) have more time to develop other features for Redstoner. Just remember that just because I post this now, that doesn’t mean any of these will come out soon. This is just so we know what we should focus on.
In-Game: https://www.strawpoll.me/11832613 Website: https://www.strawpoll.me/11832677
Too late for me to add but, yea.
If you’re willing to create the “map” of it, in sure staff would add it as a feature.
Here’s a quick effort compilation of that list:
DS improvement (input linking): 20s IGNews: 2h Lol list max page number: 20s Alias working with more chats: 20s /p random: if not yet implemented: 5m AFK in tab: Depends on what we use, 5m - 30m /anvil, etc…: 5m /challenge: 1h /clearonjoin: 20s visitor message: useless but 10m auto tpa: 5m-20m depending on the integration with friends and whatnot
Soooo once we got things updated it’s only a matter of a few minutes for most of that. The big things we can think about later :P
Dico, was trying to not put any request they would be in Parcels. Or well
Pep, so theoretically those could be done in a day.
Wouldn’t /p random create a lot of lag…
Also there are a load of blank plots sooooo
Oh, I meant the lag issue for “never mentioned” lol. I never fully remember what I type
And adding to the first reply: the lag is by spamming /p random really quickly, loading and unloading chunks quickly