Changes to /afk <reason>
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SOLVED
What do you want
Make /afk <reason>
update the reason without un-afk’ing the player.
Why do you think that it’s a good idea
That way, you can change the reason without appearing in chat, twice, as you have to un-afk first, and then re-afk.
MintyEdit: Merged from @KingIceCream’s request:
What feature do you want:
The ability to go afk without going unafk by doing stuff (ex: placing/breaking blocks) by doing /afk [reason] [affectedbymovement]
(Ex: /afk AFK fishing false
)
Why do you think it’s a good idea:
Many people in sv (I would also imagine tsv) go afk fishing, but they cannot do /afk because then they will go unafk because they are holding down the right-click button. Having this would allow people to actually go afk, instead of just being kicked due to not being afk